Free 3d tutorials: from 3d tips & tricks to advanced 3D software tutorials in 4 seconds.

Bruttus 4Z

Bruttus 4Z

Mar 18, 2006

"Bruttus 4Z " by Joao Milando My name is Joao Milando. I was born in Cabinda ( Angola , Africa ) in 1986. I'm currently living in Portugal just for study business and while living here I see things that I've never seen in my hometown. My CG adventures started years ago (in 1998) after reading an articles that told me how Tomb Raider was created. That was when I...

Mercedes SLR

Mercedes SLR

Mar 6, 2006

" Mercedes SLR Mc Laren " by Marco Weiss Modelling and Technic: For all my 3D vehicles I use the following tools and techniques: > Subsurfacing devisions> Symmetry objects> point to point modelling We made a tutorial for the point to point modelling with the clone function:View Tut The screenshoot on the left shows the objectstructure in Cinema 4D and...

Building a character with polyspheres

Building a character with polyspheres

Feb 18, 2006

"Building a character with polyspheres" by Glen Southern 1. POLYSPHERES This image was created in the latest version of ZBrush and uses the all new Polymesh feature. As with most of the newer features in ZBrush Pixologic provide you with an extensive set of ZScripts to help you understand the basics. Polyspheres is no exception. The ZScript is the best way to...

Creating morph targets

Creating morph targets

Feb 18, 2006

"Creating morph targets" by Glen Southern Introduction How to export a Poser 4 `Michael` (from DAZ3D) Mesh head, modify it in ZBrush and then export it for use as a morph target GETTING STARTED The previous tutorial in this series showed you how to export an .OBJ mesh from Poser and get it into ZBrush. This tutorial is similar in the initial stages but has one...

Character walkthrough – part 2

Character walkthrough – part 2

Feb 18, 2006

"Character walkthrough - part 2 " by Julian Johnson-Mortimer Now I've started tweaking the nose using my reference pictures, there's enough points their already to achieve a good nose but I will add detail to it later once I'm happy with the shape. Getting there. I've used the split polygon tool here, I'm going to shape the eye a bit more now. I have extruded...

Character walkthrough – part 1

Character walkthrough – part 1

Feb 17, 2006

"Character walkthrough - part 1 " by Julian Johnson-Mortimer Hello there, Welcome to my tutorial. This one I will be sort of a guide how I go about modeling a head, I'm not sure if I will be covering anything new seeing as theirs all ready so many great modeling tutorials out their. But I will just go though how I will be creating a new character, starting from...

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