Making the chamber of oceans
by Tjerk Otten

Big tutorial about making the chamber of oceans in zbrush by Tjerk Otten.

Chair Modeling Tutorial
by Florence Design Academy

This is a basic tutorial to understand
how to use the SPLINES effectively in the field of Interior/Furniture Design.

Making of Fruit tarts
by Hau Ming (Jamie) Li

Tutorial about creating realistic food using Maya, Photoshop and rendered with Mental Ray.

Making of Carnostaurus Sastrei
by Damir G. Martin

Tutorial about making of Carnostaurus Sastrei

Making of Audi R8 in Desert
by Jacobo Rojo

For the modeling process of this scene I used 3ds Max, polygonal modeling and some nurbs curves.

Making of Ferrari Enzo
by Yassine Hamouche

This tutorial is about modelling and rigging parts of Ferrari Enzo in 3Ds Max.

Modeling a Jack Daniels bottle
by Joshua Murphy

Step by step tutorial about modeling bottle with glass.

Magmaball tutorial
by Philipp Pilatzki

This tutorial is for Mental Ray and 3ds max 2008. I will explain how I made the glowing magma.

Making of Chess set
by Joshua Murphy

In this tutorial, you will learn how to create a Chess set.

Fryrender clock
by Isaac Mas

In this tutorial I will show you a few tips to create a clock in 3d max and render it with Fryrender.

Generating a realistic surface with Terragen and Maya
by
Berthold Grünhagen

Are you searching for a method to generate a realistic surface or landscape in your Maya scene?

Barbarian Warrior
by Silvia Fusetti 

High quality images creation process. The faster way to illustrate by using 2D/3D softwares.

Making of Hell Yeah!
by Vaclav Krivanek

First I've start with simple base mesh in 3dsmax then I moved my model into ZBrush where fun starts.

Angie - part 3
by Ralph Manis

Learn importing Models and Adding PhotorealisticTextures in Bryce 3D.

Angie - part 1
by Ralph Manis

Learn how to model a head with photorealism render a face.

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