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Making the chamber of oceans by Tjerk Otten
Big tutorial about making the chamber of oceans in zbrush by Tjerk Otten. | |
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Chair Modeling Tutorial by Florence Design Academy
This is a basic tutorial to understand how to use the SPLINES effectively in the field of Interior/Furniture Design. | |
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Making of Fruit tarts by Hau Ming (Jamie) Li
Tutorial about creating realistic food using Maya, Photoshop and rendered with Mental Ray. | |
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Making of Carnostaurus Sastrei by Damir G. Martin
Tutorial about making of Carnostaurus Sastrei | |
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Making of Audi R8 in Desert by Jacobo Rojo
For the modeling process of this scene I used 3ds Max, polygonal modeling and some nurbs curves. | |
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Making of Ferrari Enzo by Yassine Hamouche
This tutorial is about modelling and rigging parts of Ferrari Enzo in 3Ds Max. | |
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Modeling a Jack Daniels bottle by Joshua Murphy
Step by step tutorial about modeling bottle with glass. | |
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Magmaball tutorial by Philipp Pilatzki
This tutorial is for Mental Ray and 3ds max 2008. I will explain how I made the glowing magma. | |
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Making of Chess set by Joshua Murphy
In this tutorial, you will learn how to create a Chess set. | |
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Fryrender clock by Isaac Mas
In this tutorial I will show you a few tips to create a clock in 3d max and render it with Fryrender.
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Generating a realistic surface with Terragen and Maya by Berthold Grünhagen
Are you searching for a method to generate a realistic surface or landscape in your Maya scene? | |
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Barbarian Warrior by Silvia Fusetti
High quality images creation process. The faster way to illustrate by using 2D/3D softwares.
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Making of Hell Yeah! by Vaclav Krivanek
First I've start with simple base mesh in 3dsmax then I moved my model into ZBrush where fun starts.
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Angie - part 3 by Ralph Manis
Learn importing Models and Adding PhotorealisticTextures in Bryce 3D.
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Angie - part 1 by Ralph Manis
Learn how to model a head with photorealism render a face.
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