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Max 101 – part 28.

Max 101 – part 28.

Jun 3, 2007

“MAX 101 – part 28” by Eric Maslowski   This tutorial shows you one way to create a custom UI within your viewport. It is extrememly useful for character riggers, or those who need to control multiple properties easily. In this example we create our own slider in the viewport which controls the intensity of two unique lights....

Max 101 – part 27.

Max 101 – part 27.

Jun 2, 2007

“MAX 101 – part 27” by Eric Maslowski   In this tutorial we look at how you can bring sound into Max as reference for syncing. (lip sync, animation events, sound controller, etc.) 3Dtutorials.sk recommendation: To maximise the realism of your 3D animation we recommend you to see motion videos from www.3D.sk To see another part from great...

Portrait

Portrait

Jun 2, 2007

“Portrait – step by step” by Aulia Ully Rahmi This artwork using; -Corel Painter IX -Wacom Graphire 4×6 inch -Hyde, Japanese rocker and vocalist L’arc~en~ciel band Before doing the painting, first of all try to find the inspiration or something that you really want to paint, as for portrait realism attempt, we have to observe the...

Maya Mudbox workflow 1.

Maya Mudbox workflow 1.

Jun 1, 2007

“Maya to Mudbox workflow – part 1.” by Ashraf Aiad 3Dtutorials.sk recommendation: To maximise the realism of your 3D creatures we recommend to use high quality animal photo references from the #1 texture website www.3D.sk       (c) Ashraf Aiad, www.pixelcg.com...

Maya Mudbox workflow 2.

Maya Mudbox workflow 2.

Jun 1, 2007

“Maya to Mudbox workflow – part 2.” by Ashraf Aiad 3Dtutorials.sk recommendation: To maximise the realism of your 3D creatures we recommend to use high quality animal photo references from the #1 texture website www.3D.sk         (c) Ashraf Aiad, www.pixelcg.com...

Max 101 – part 25.

Max 101 – part 25.

May 11, 2007

“MAX 101 – part 25” by Eric Maslowski   This tutorial provides a quick introduction to animation constraints. More specifically we take a look at the “path constraint” to have a mouse find his way home and the “lookat constraint” on the cat’s eyes to automatically watch the mouse. 3Dtutorials.sk...

Max 101 – part 26.

Max 101 – part 26.

May 11, 2007

“MAX 101 – part 26” by Eric Maslowski   This tutorial dives a little deeper into procedural animation, this time using the noise and sound controllers. 3Dtutorials.sk recommendation: To maximise the realism of your 3D animation we recommend you to see motion videos from www.3D.sk To see another part from great tutorial serie by Eric...

Geothermal layers

Geothermal layers

May 7, 2007

“Geothermal layers ” by Dave Jarvis This tutorial shows novel mesh editing techniques, including: Fast vertex, edge or face (de)selection. Loop cuts. Vertex groups. Region extrude. Perimeter selection. 3Dtutorials.sk recommendation: To maximise the realism of your 3D rendering we recommend to use high quality photo textures from the #1 texture...