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BOX MODELING FOR BEGINNERS 3ds MAX

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“Box modeling for beginners ” by Magic Wand

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Hi friends,
Today we are going to try our hands on that incredible Modeling Technique in 3ds Max, “The Box Modeling” we’ll be creating a simple SUV model from a Box
Before that I assume that you are having that basic idea in Max.

We’ll start our things by placing a box in the viewport with these dimensions 90,50,50 and for the segments, we’ll go for 6,6,6

After that we’ll convert our Box into an Editable Polygon(Right click>convert to>Editable poly)

Then select the polygon sublevel and select the Polygons shown in the picture, we are going to make the front area of our SUV


- this post has multiple pages -

Pages: 1 2 3 4

4 Responses

  1. me says:

    this is helpful but theres only one page!!!! -.- …………….. it repeats

  2. paloj says:

    we are sorry, there was a small problem with this site which is now resolved.

  3. Wouter says:

    I´m really a beginner and just learning to understand how this programm works. I don´t understand how you how you managed to add another segment to an excisting editable poly like you did in the last picture from page 2 to create the difference in hight on the roof. I thougt you did it by cloning and spliting the segment behind to windows, but when I do this, and move it, I deform the whole car. Please explain.

  4. mike says:

    oooohhh! i was a problem with my final year project thank you

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