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Making the chamber of oceans

“Making the chamber of oceans ” by Tjerk Otten
The Stone Vase.

The Stone vase is one of my favorite objects and has an emotional value to me because this vase was originally owned by a great friend of the family. After his death the vase was given to his mother in law who died short after that. His wife got the vase back and asked me if i wanted it. Of course i said yes. I did have some other stuff that was from our friend and that was actually given to my father before i was born and this was the Coat of Lucas. This coat is more than 30 years old and my father always kept this in a closet on the attic, more about this later.

The Vase is something special, because in the past its often used to contain water. So perhaps Lucas can use this to put in rainwater and use this to drink. Other than being a water container , it is also a support for the wooden table. It is a great object, but also a good graphical indication to make the wooden table more interesting. So these things work best when they are together. I used the base model of the vase to model this in 3D. This was pretty easy, because the main forms of a vase are just easy to model. You can model a vase in about 30 minutes.

More difficult was to unwrap the mesh and get the seamlessness of the grip of the vase and the body. By using a basic seamless texture and use my photo reference i could build the texture for the vase. By using its real reference it looked pretty good. The vase model and texture applied to it, did however not have the appearance that was in my mind. So searching at the harbor’s beach of Dinteloord i found a lot of shells with great structures and i tried to use this texture and roughness on the vase. I copied a lot of the texture and put it on to the diffuse texture. This created a great rough out version of the vase and this fits more in the whole chamber of oceans feeling.
The Wooden Cabinet.

The cabinet is one of those things where I was looking for and that was in front of me the whole time. I was looking for a somewhat strange cabinet, with some corroded spots because of the aging of the wood. When I was looking for the cabinet, I tried to find the object as if it was done in 3D already. With the corroded texture already applied to it, but what I forgot was that a very clean version of the cabinet was standing inside of the living room of my parents. I had to remove the drawers in the 3D design part and find some textures for the corroded parts.

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