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Making the chamber of oceans

“Making the chamber of oceans ” by Tjerk Otten
The Wooden Table.

The wooden table was an object that was already made in my imagination. It had to be a pretty easy looking model and pretty easy to produce. The base model would exist of a few copied meshes with just a few polygons and some differences between one another. It had to look good just by using good texture reference.
This took me quiet a while to find. On vacation in America ( Netherlands ) , you have an entertainment PARC called center parcs. this is an entertainment park, with a jungle dome and market dome. These are places where they simulate the ambiance of the tropical. This is where a lot of people have there vacations and actually feel home in the whole environment.
The market dome is just a normal market, with restaurants and bakery’s, clothing store’s and everything. But still people think they are in the tropics. And because we don’t have this tropical ambiance anywhere in the Netherlands, i thought this would be a good place to look for some research material. The viewer has to think that it is tropical, but its not important if you shoot it in a theme park or in the actual foreign land. As long as you get the right emotion in the right shot. In the market dome i found many interesting objects, from cobbled stones, to totally corroded stones, planks that had a lot of moss and erosion on the surfaces.
There was a small place in the center of this dome that was representing a waterfall. There were all sorts of small girders that the water let to a central point to flow further into the larger stream. Because the water was flowing all of the time, there was nothing left from the original
wooden planks. And that nature of reality, is something that you cannot paint in photoshop. You can get perhaps 80 to 90 % close,if your research is right but you are not nature itself, you are a part of nature. So if you can use the emotion of everything that is around you, you can reflect that back onto your 3d meshes and focus on smaller progressions in the projects such as displacement mapping and lighting.
For the displacement mapping of the objects i used the diffuse map from the texture. Sometimes you don’t have to paint everything ultra detailed in zbrush or mudbox, you can just use the texture itself and apply that to the mesh as a displacement mapping. This is only possible for objects that can have displacement mapping all around. Otherwise your object would be totally different from the original idea. The lighting on the object is based on the total lighting progress which ill talk about later. The next object would be the vase.
The Bonsai Tree.

The Bonsai tree is a reflection of what nature is. A Small tree creating oxygen and creating a green color scheme in a somewhat brown,dark blue, sand brown color scheme that is based on the sea. On the sea is a lot of brown from rust and the blue reflections on the surface from the sea.The first thing we as humand think about when we think of land is of course dirt. The second thing after that would be trees, or vegetation.

Without trees we would die, because of the oxygen they produce, its so important and we love to live around grass and trees. People that live in the city often go on vacation to have some rest and feel one with nature again. When you walk in a forest with a lot coniferous trees you feel so much fress air coming into your longs. I wanted the character from the scene to feel somehow connected to his home or to the land itself. When you are on sea for a long time you can feel pretty lonely. I bought a bonsai tree for this project in our city and its standing in my living room at the moment.

This was one of the first objects to contain elements from zbrush to put in a lot of the detail. The sculpting really helped me for the dirt and the strong structure of the tree. I used the displacement mapping from zbrush to make the simpel mesh pretty impressive. Its comfortable to have a small tree around you. The bonsai tree served as a reference and i shot a lot of textures from it. It almost died after I made all the photographs. The leafs began to grow again after a month and than i started shooting the video reference from it to use in the video making of.

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