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Invisible Tutorial

“Invisible Tutorial ” by Jason Godbey

For the textures I mainly used textures from sites like CgTextures and used the Blend function in 3ds Max to give more variation to the textures.
This is the texture I used for the clock.

I went further to add another Blend function inside the current Blend I already had and used a black and white dirt mask for the blending effect.

Here are the textures I used for the green paint on the clock:
These were the first two color maps I blended:

This is the dirt mask I used for the blending.

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One comment

  1. Wow, impressive!! 🙂 Thanks!

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