“Image texture map” by Dave Jarvis
Choose your own file; I loaded the following brass image:
3Dtutorials.sk recommendation:
To maximise the realism of your 3D objects we recommend to use high quality photo references from the #1 texture website www.environment-textures.com
The Preview changes to:
Press F12 to render:
The brass appears to smear because the input texture maps to a flat surface. To fix it:
1. Press ESC to close the render.
2. Press F5 to open the Material buttons. You should see the following panel:
3. Click the Map Input tab.
4. Click the Cube button.
5. Press F12 to render.
(c) Dave Jarvis, http://davejarvis.ca
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