"Speedpainting" by Levente Peterffy

Allright! ...speedpainting

First of all this is a personal type of progress so I am not discribing a generel way of working on Speedpaints. I am gonna try to keep the descriptionlevel on a fairly good level. K, let's get started.

3Dtutorials.sk recommendation:
For inspiration we recommend to use high quality scenery photos from the #1 reference website www.environment-textures.com


1. I start with selecting a bg-color for the base, this bg-color will initially set the base for the environment. I have choosen a dark brown here, no particular reason, just a color pick. When you choose a bg-color dont pick colors with extreme values,the indexed values for instance. Try going on more saturated colorpicks.

 


2. Once you have picked a color, its time to start painting!
In this step you can start with lower or higher values then the bg-color,
i start with higher.Higher values will bring out lightinteraction. You dont haveto have a solid idea on what you want to paint, and scribbling will suffice. The main thing here is to try and read the scribble. For instancce i did a few strokes here and noticed...hey this can be some architecture!
You can see a vague ligh on the "ground" and on the sides of a pathway.

 


3.Now lets keep building more on that small light amount. In this example I am defining more and more of a pathway. Once i can read the image i can use stronger values, these values will add to the effect of the lightinteraction in a corridor or pathway. Solid lines will tell you that this is some kind of industrial pathway.