" SciFi Environment Concept " by Björn Wirtz 1. Using the example of this ScfiFi Environment Concept I am gonna tell you a bit of how i approach and finalize a painting. There are several pretty different ways of how i begin with an image. The starting point can be a loose pencil sketch, a colour scheme i‘d like to...
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Mech Dragon Battle
Making of Qiane
Space Center
“Space Center ” by Ömür Özgür In this work I am inspired from interesting experiments of 1940′s. Air vehicle in that work is designed for high altitude rather than manoeuvre. I designed it as a whole engine itself. At the most it will have a crew of 1 or 2 people. Its thin wing structure aims to decrease friction and direction control. In...
Cargo
“Cargo” by Ömür Özgür I imagined a large air vehicle and huge cargo ship for this scene. Since the air vehicle has a great volume and carrying capacity, I draw the loading doors markedly large. I made 3d modelling of vehicle using sketches that I prepared for preliminary study. Only the vehicle was 3D modelled, and all other details and planes...
The Prologue
“The Prologue ” by Ismail Kemal Ciftcioglu 3Dtutorials.sk recommendation: To maximise the realism of your CG landscapes we recommend using high quality scenery photos from the #1 texture website www.environment-textures.com Hi all, In this article I’ll explain how I made “the Prologue” matte painting. It started as a speedpaint. I just...

































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