Free 3d tutorials: from 3d tips & tricks to advanced 3D software tutorials in 4 seconds.

Rendering with Radiosity

Rendering with Radiosity

Aug 21, 2008

“Rendering with Radiosity ” by i3D Tutorials In 3dsMax 2009 we have the ability to simulate indirect illumination, which is the natural process of how objects reflect diffuse light energy in real life. This allows for more realistic and natural looking renders. There are many ways to imitate indirect illumination, however in this video we will focus...

Fryrender candle

Fryrender candle

Aug 7, 2008

“Fryrender candle ” by Isaac Mas Hi people, in this tutorial I will show you how I have done my latest personal work: a realistic flame, and a candle with sss using 3DSMax and FRYRENDER 3Dtutorials.sk recommendation: To maximise the realism of your 3D models we recommend using high quality photo references from the #1 texture website...

Fryrender clock

Fryrender clock

Aug 7, 2008

“Fryrender clock ” by Isaac Mas Reference images Hi people, in this tutorial I will show you a few tips to create a clock in 3d max and render it with Fryrender. Then I will show you how to apply fry materials and how to make the light setup. Finally, I will show you how to work with the tonemapping and layer blending controls. 3Dtutorials.sk...

3 points lighting

3 points lighting

Aug 6, 2008

“Three point lighting ” by John Hammond Three point lighting is a common method used in 3D, film, photography, theatre and so on. To understand further the way light works in 3ds max see my page about the properties of light . Three Point Lighting is a useful system to use as it yields good results quickly. However, the system is flexible and should...

Light

Light

Aug 6, 2008

“Light” by John Hammond Light can be thought of as a wave (it’s the visible part of the electro-magnetic spectrum). We see variations in the wavelength or frequency of light as variations in colour. Humans can see waves from violet through to red, Violet (blue) being the shortest wavelength and red being the longest. Beyond these extremes lie...

Render tree

Render tree

Jun 27, 2008

“Render tree ” by i3D Tutorials In this video, we will look at how to work with the subsurface scattering shader that comes with SOFTIMAGE|XSI. Learn how to use the render tree to setup and implement this useful and interesting shader to achieve a realistic look for soft translucent materials. We will be working on surfacing a jellyfish!...